Another day, another D&D game.
It was nice to have a day off. And as a bonus, I didn’t have much to prepare for the D&D game; the players hadn’t gotten very far in the last game so I had lots left for them to do. That said, it was almost 95% combat for this game. We practically rolled initiative when we started and then stuck with it for the rest of the game. They’re on their second casting of haste.
They did nearly die at some points. I fudged a bit to keep them alive, but not badly. I am most upset about one enemy that I treated with all the brains of a space invader: Appear, get attacked, die. She had the potential for strategy, but I just had her killed easily. Oh well. After the game, we spent about an hour just talking.
The D&D game is becoming less stressful for me because I’m taking a hiatus soon. We’re getting to a point where I either reboot the game, or I deal with a very open-ended quest. Either way I need to spend time detailing the world, which I haven’t really done. So I’m going to take a break and use the sabbatical to prepare stuff. In the meantime Cameron is going to run a Star Wars game. It will be nice to be a player for awhile.
Now I have to figure out what I’m doing the rest of this weekend. The only plan I really have is to get my haircut tomorrow. Speaking of which, it is fairly early so I had better get to sleep.